Test network. No presale. Wallet loss is permanent.

Emergency pause

A brake, not a lever.

In a hack or a serious bug, one contract or all transactions can be paused for at most 72 hours. Mining, rewards, votes, upgrades, finality and the 12 % vesting keep running; nobody can move PSY while the whole network is paused, the Dev Account wallets included. Only a DAO vote can pause for longer or end a pause early.

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Paused nownothing
Dev councilactive
Who can pause2 of 3 dev council keys
How long72 hours at most, then it lifts by itself; a DAO Emergency proposal (2 days of voting, no timelock) can pause up to 30 days or end a pause
LimitsBefore the handover the council can pause, renew and end pauses. If the DAO ends a council pause early, the council cannot pause for 30 days. The committee cannot pause the same target again within 7 days.
Never pausedthe three DevVesting contracts (the 12 %), the Governor, the dev council, the upgrade registry and the pause itself

Now

TargetStateDetail
Whole networkrunning–
MinerRegistryrunning–
NGORegistryrunning–
Attestationrunning–
VoteEscrowrunning–
NGOElectionrunning–
RoleElectionrunning–
Treasuryrunning–
NGORewardsrunning–
FinalityCommitteerunning–
FundApprovalsrunning–

Committee requests

#TargetVotesState
No committee requests.

History

TargetByFromUntilReason
No pauses yet.

Act

Committee member: ask for a pause

From your committee member wallet. Members who name the same target and the same reason text within 6 hours add up; at 14 votes with 4 NGOs the pause starts.

Council key: propose a pause

A second council key approves it on the upgrades page (Council: approve an action).